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Plants vs. Zombies Slots™
The zombies are advancing! This slot game has five reels and nine lines (you can not change the number of paylines).
There are two exciting bonus games that can increase your winnings further. In the Vasebreaker bonus game you smash vases with a hammer and in the Bowling bonus game you get to knock down zombies to win extra money. You can also earn a freespin multiplier that multiplies the prizes you win on free spins.
Winning combinations pay from left to right starting with the leftmost reel and all symbols are adjacent. All wins occur on selected paylines. Wins are multiplied by the bet value per line. The highest win on each payline applies. Wins on different lines are added to produce your total win.
How to Play
First, select the amount you wish to bet by clicking +/- next to BET. Then click SPIN to start the game. You can start the game with the maximum bet per spin by clicking BET MAX. When the reels begin to spin, you can click the STOP button to shorten the duration of the game round.
The maximum and minimum bet in the game depends on the bet amount and the number of lines you play. If you set all these settings to their maximum values, you get the maximum stake, and if you set them to their minimum values you get the minimum stake.
The game has an autoplay function that enables you to play a sequence of 5, 10, 25, 50, or 100 spins automatically. All spins will be played by betting the same bet value per spin.
- Click on AUTOPLAY. If you change your mind, click CANCEL to return to the main game menu.
- Click on +/- above START to select the number of spins in the autoplay sequence (5, 10, 25, 50, or 100 spins), then click START. The number of remaining spins is shown in the game display. To end the autoplay sequence before the next round, click STOP.
|Symbol||5 in any position||4 in any position||3 in any position|
|30 free spins||20 free spins||10 free spins|
A new free spin sequence can be won on any free spin. The chosen bet value per spin remains the same during the free spin sequence. Wins during a free spin sequence are multiplied by the free spin multiplier you earn by collecting sun points. Note that you lose your collected free spin multipliers and sun points when you win a free spin sequence. The free spins sequence is played on a slightly adapted reel set, where no sun flower symbols are available. Only the highest winning combination applies.
The wild symbol substitutes for all symbols excluding the free spin and bonus symbols. If two, three or four adjacent wild symbols do not generate a payline win in combination with a free spin or bonus symbol, you win the highest win which a two, three or four symbol combination can generate according to the paytable respectively. If you receive five adjacent wild symbols, you win the highest win according to the paytable. Combinations that include two, three or four adjacent wild symbols together with one or more regular symbols will pay according to the paytable, with one exception though. This special case happens when the payout is lower than what the wild symbols on their own could generate according to the paytable by simply replacing each one of them with a higher-paying regular symbol .
Free Spin Multiplier
Whenever this symbol appears anywhere on the reels, you are awarded sun points equal to the number of symbols that appear. If, for example, three symbols appear, you are awarded three sun points. Earn 40, 70 or 100 sun points, and the points are used to multiply the prize on free spins by a factor of 2, 3 or 4 respectively. Note that collected sun points are only valid for the bet configuration they have been collected with. Changing the bet will reset your points for the new bet. However, already collected points are not lost. If you change the bet, the points stored for that bet will be shown in the display.
If you receive three or four adjacent wild symbols in combination with a low paying symbol, you win the highest win which a three or four wild symbol combination can generate. In the example below, the four and five symbol combinations with the zombie would pay 15 X and 75 X respectively, which is less than what the three and four wild symbols would pay if they were replaced with a different symbol of a higher value. So in this case, you win 20 X or 100 X respectively (highest win according to the paytable)
One thing should be noted about the zombie-zappers: zombies are transformed into wild symbols only if the transformation results in a winning combination on an active payline. If a transformation occurs on a payline with a win, you win twice: first for the initial winning combination, then on the combination that is the result of the transformation.
|Peashooter is one trigger-happy plant. He shoots peas along the row to the right to pummel the zombies and turn them all into wild symbols.|
|Chomper roots out zombies by chomping the one immediately to the right of him, transforming the zombie into a wild symbol.|
|As far as the zombies are concerned, Cherry Bomb is the pits! He obliterates all neighbouring zombies, transforming them all into wild symbols.|
|Squash is a force to be reckoned with! If a zombie appears immediately to the right of Squash, Squash will move in on the zombie's space and turn the zombie into a wild symbol and leave a wild symbol in his wake.|
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Vasebreaker Bonus Game
Three, four or five hammer symbols on an active payline start the Vasebreaker bonus game. If playing one or two lines, only three or four hammer symbols can appear on an active payline.
The objective of the bonus game is to smash as many vases as possible without finding the zombie holding a collect sign. When you smash a vase, your bonus win is revealed. Crazy Dave will make a short introduction, and to get rid of him and start the bonus game, click START. The outcome of the bonus game is predetermined when the bonus game starts and cannot be influenced by player interaction.
Vasebreaker Bonus Game Paytable
|5 symbols||4 symbols||3 symbols|
|Min 20 X - Max 346 X||Min 8 X - Max 240 X||Min 8 X - Max 260 X|
In the table above, X is the total number of credits per line. Bonus wins are added to pay line wins.
Bowling Bonus Game
Three, four or five Wall-Nut symbols on an active payline trigger the Bowling bonus game. If playing one line, only three or four Wall-Nut symbols can appear on an active payline.
The objective is to knock down as many zombies as possible using the awarded Wall-Nuts. Crazy Dave will make a short introduction, and to get rid of him and start the bonus game, click START. Use your left mouse button to click on a Wall-Nut and drag it and place it in either one of the three grass lanes to the left of the red line. And have no fear if you miss any zombies, the lawn mowers will take care of any survivors, making sure you earn your well-deserved money. The outcome of the bonus game is predetermined when the bonus game starts and cannot be influenced by player interaction.
Bowling Bonus Game Paytable
|5 symbols||4 symbols||3 symbols|
|Min 43 X - Max 300 X||Min 22 X - Max 220 X||Min 15 X - Max 150 X|
In the table above, X is the total number of credits per line. Bonus wins are added to payline wins.
Click PAYTABLE in the game to see information about payouts for different symbol combinations as well as information about the bonus features. You can also see a graphic display of the paylines in the game. Use the left and right arrow buttons to page through the paytable information. Click PAYTABLE to return to the game.
The paytable below displays the amount won for each winning combination (X is the total bet per line).
|Symbol||5 in a row||4 in a row||3 in a row|
|500 X||100 X||20 X|
|500 X||100 X||20|
|500 X||100 X||20 X|
|250 X||50 X||10 X|
|250 X||50 X||10 X|
|100 X||25 X||5 X|
|75 X||15 X||4 X|
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