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How to Play

  1. Select your chip for betting by clicking on a chip at the bottom of the screen. The chip will rise indicating it is selected for betting. Click on the table betting area (highlighted circle) to place a bet at the value of the chip selected. If desired, each additional click will add one unit of the chip value selected to the bet.
  2. Click on a different chip at the bottom of the screen to change the chip value for betting. It is possible to mix chip values on the same bet. The total value will be displayed alongside the chip(s) on the table. Use the Clear button to remove all chips from the table. When you are happy with your bets, click Deal.
  3. Two cards will be dealt to you and the Dealer from the card shoe on the right of the screen. The first of the Dealer's cards is placed face down (the 'hole' card), the second is placed face up (the 'upcard'), showing its value. If the Dealer's upcard is an Ace, you have the option of taking Insurance (more information under 'Special Plays' section). Both your cards are placed face up.
  4. The value of your hand will appear alongside your cards. If your hand value is 21, the game will automatically stand and play will proceed to the Dealer. If you do not have 21, you can either take more cards ('hit') or remain at your current total (a 'stand'). Should you decide to continue to take more cards, click the HIT button until you have either gone over 21 ('bust') or you wish to retain your card total and call a STAND. Depending upon your card values, you may also be offered options to DOUBLE or SPLIT your hand. These options and others are discussed in more detail in the 'Special Plays' section.
  5. Should you decide to 'Stand', the Dealer will then turn over the HOLE CARD (the Dealer's first card, dealt face down). Whether the Dealer can now draw any more cards depends on the total of its hand. If the Dealer has fewer than 17, it must draw another card. If the Dealer's hand equals 17 or over, it may not draw any more cards.
  6. The Dealer will continue to draw cards until the card value goes to 17 or beyond. The Dealer may go 'bust' should the next draw prove higher than 21, otherwise the players' cards and the Dealers' will be compared to determine a winner.
  7. You may count an Ace as a value of either 1 or 11, whatever is most advantageous. For example if you have Ace and 9 and stand, this has a value of 20 not 10. The Dealer must follow explicit rules when it has an Ace in its hand. The Dealer must stand on any soft total of 17 or more (for example Ace and 9 = 20 and the Dealer would stand).

Winning or Losing the Game

  • If you do not bust, and the Dealer busts, you win the game.
  • If your hand is higher than the Dealers, without going over 21, you win.
  • If the Dealer's hand is higher than yours, without going over 21, the Dealer wins.
  • If you bust, a message will be displayed alongside your cards and you immediately lose the game, plus your bet.
  • If you and the Dealer have the same value hand without going bust, this is a push and your bet is returned to you.
  • If your winning hand is a split hand, you win 1 to 1 on your original bet. Blackjack is not paid on a winning hand that has been split.
  • The highest possible hand is a Blackjack, meaning an initial two-card total of 21 (an Ace and a ten-value card). If one hand (Player or Dealer) has Blackjack and the other hand has a 21 made up of 3 or more cards, the Blackjack will win. This rule applies to both the Dealer and the player.

Winnings from correct bets will be credited to your account immediately. Losing bets forfeit the amount bet.


Click NEW GAME to start another game with no bets on the table.

Click the REBET button to bet the same amount as your previous bet AND deal the cards for the next game. NOTE: This action cannot be undone when selected.

Click the REBET X 2 button to bet double the amount as your previous bet AND deal the cards for the next game. NOTE: This action cannot be undone when selected.


  • The Dealer peeks on Aces.
  • The Dealer does not peek on 10; player loses total bet (all wagers), including after doubling or splitting, if dealer has blackjack.
  • The Dealer must stand on a hard 17 and soft 17.
  • Player is allowed one split of equal value of cards.
  • The player may double on the first hand consisting of two cards with a total card value of 9, 10 or 11. The player is not permitted to double down after first taking a hit.
  • The player may double after a split.
  • Blackjack (3:2 payout) is paid only on the original 2 cards dealt to the player. It is not paid on split hands.
  • The player may not hit after a Double.
  • The player may not hit on split Aces.
  • Splitting is only allowed once for each hand at the start of the game.
  • The player may not take a Surrender or late Surrender on any number of cards.
  • In Blackjack, a $0.50 piece is designated as a grey chip with no markings.

Special Plays

Special plays will appear as buttons during the course of the game, when you have the option to play them.


If the Dealer's second card or upcard is an Ace, you are given the option to accept Insurance before the Dealer views the hole card (the Dealer's first card, dealt face down). If you accept Insurance, the Dealer will check ('peek') at its hole card for Blackjack.

Insurance is effectively a side-bet of half the amount of your original bet, paid at 2:1. This means that if the Dealer has a natural 21 or Blackjack, you lose your original bet (unless you have Blackjack), but win 2 to 1, thereby limiting your loss.

If you have Blackjack AND the Dealer has an Ace on any of the hands in play, you will be offered "Even Money" for that hand, by the Dealer. This is the equivalent of buying insurance on this hand. If you accept Even Money, you will be paid 1:1 on your original wager and the hand will then end.

Even Money

If you have Blackjack AND the Dealer has an Ace, you will be offered Even Money by the Dealer. This is the equivalent of buying insurance on this hand.

For example:

Player has a $10 bet with Blackjack and a Dealer Ace showing. If the player were to buy regular insurance, add $5.

  • If the Dealer has Blackjack:
    Dealer and Player Push, Push returned to player $0 profit + $10 insurance profit ($5 @ 2:1 payout) = Total of $10 profit.
  • If the Dealer does NOT have Blackjack:
    Player beats Dealer. Profit of $15 on blackjack ($10 @ 3:2 payout) - $5 insurance wager = Total of $10 profit.

    Since the outcome of buying Insurance on Blackjack is the same no matter the outcome of the Dealer, offers the option of taking Even Money, a 1:1 payout on your original wager.


If your first two cards are of identical value, you may split them and place an additional bet (equal to your original bet) to play two hands instead of one. Each of the cards then becomes the start of a new hand. Splitting is only allowed once, at the start of the game. No further splitting (re-splitting) can be carried out. Note: Ten, Jack, Queen and King have identical value; any combination of these cards may be split (in addition to pairs).

If you split a pair of Aces, each Ace is dealt one card and then the hand automatically stands as no further hits are permitted on split Aces.

Hands are scored against the Dealer independently after a split. For example, one hand could bust and the other hand could attain a 20. You will lose the bust hand and continue to play the 20 against the Dealer.

Player loses total bet (all wagers), if dealer has blackjack.

After a split, only 1:1 will be paid to winning hands. Blackjack is only paid on the first 2 cards originally dealt to the hand (prior to any splits).

A green indicator shows which hand is being played. Play will proceed from the Player's right to left.

Double Down

This option enables you to double your bet and receive just one more card, forfeiting the opportunity to hit further.

You may choose to double only on the first 2 cards of any hand and only with a total of 9, 10, or 11.

You may not double after taking a hit.

Player loses total bet (all wagers), if dealer has blackjack.

You may not hit or double down on split Aces.

Double After Split

Once you have split your identical value cards into two hands and received a second card for each, you may have the option to double down on those two hands. Each hand is played out separately and you can choose to double down on one, or both hands.

Doubling down after splitting (on two hands) follows the same rules as doubling down on a single hand and returns the same odds - double your bet - for each hand you win.

Player loses total bet (all wagers), if dealer has blackjack.

Two Aces

You may split Aces. You will only receive 1 card per Ace. You will not receive the option to hit further, double, or re-split if you receive another Ace.

Player loses total bet (all wagers), if dealer has blackjack.

Soft Totals

A soft hand is one where your hand contains an Ace and could be counted as one of 2 different values. For example, an Ace and 9 could equal 10 or 20. If you make a decision to hit this hand, the 2 cards would then equal 10 and the third card would be face value like this: Ace and 9 = 10 + hit card of 4 = 14. If you choose to stand on Ace and 9 the value will automatically be the highest, meaning the player would stand on 20.

Other Rules

No Re-splitting

You may only split your hand once, at the start of the game, if your first two cards are identical in value. No further split (re-splitting) is allowed.

Game Results

After you have finalised your hand, the Dealer will then finalise theirs. The results of the game are clearly displayed by each hand and on the top bar.

Bets and Payouts

Play Payout for Winning Hand
Blackjack 3:2
Insurance 2:1
Even Money 1:1
Winning hand (excluding Blackjack or special plays) 1:1
Push (a draw) Returns the original bet
Lose Forfeits your bet
Double or Double Down 2:1 on the original bet
Double After Split 2:1 on the original bet on each winning (split) hand
Split 1:1 on each winning hand

Card Decks

Blackjack 1 Hand uses four full card decks, which are reshuffled after every hand.

Played with a 52-card deck

Return to Player

This game has a Return to Player of 99.49%.

System malfunction voids all pays.